December 16, 2011 by Andreas 3 Comments
Not often do I properly texture the things I render. This time I wanted to. Here is a Sci-fi helmet texturing exercise. Enjoy!
This is really good. if you do not mind can you enplane the process because the whole thing is very realistic
Hi! Thank you!
The process for this helmet was very straight forward 3d work. Model the helmet, UV unwrap it and then paint textures!
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